NAME
locking — kernel synchronization primitives
DESCRIPTION
The FreeBSD kernel is written to run across multiple CPUs and as such provides several different synchronization primitives to allow developers to safely access and manipulate many data types.
Mutexes
Mutexes (also called "blocking mutexes") are the
most commonly used synchronization primitive in the kernel.
A thread acquires (locks) a mutex before accessing data
shared with other threads (including interrupt threads), and
releases (unlocks) it afterwards. If the mutex cannot be
acquired, the thread requesting it will wait. Mutexes are
adaptive by default, meaning that if the owner of a
contended mutex is currently running on another CPU, then a
thread attempting to acquire the mutex will spin rather than
yielding the processor. Mutexes fully support priority
propagation.
See mutex(9) for details.
Spin
Mutexes
Spin mutexes are a variation of basic mutexes; the main
difference between the two is that spin mutexes never block.
Instead, they spin while waiting for the lock to be
released. To avoid deadlock, a thread that holds a spin
mutex must never yield its CPU. Unlike ordinary mutexes,
spin mutexes disable interrupts when acquired. Since
disabling interrupts can be expensive, they are generally
slower to acquire and release. Spin mutexes should be used
only when absolutely necessary, e.g. to protect data shared
with interrupt filter code (see bus_setup_intr(9) for
details), or for scheduler internals.
Mutex
Pools
With most synchronization primitives, such as mutexes, the
programmer must provide memory to hold the primitive. For
example, a mutex may be embedded inside the structure it
protects. Mutex pools provide a preallocated set of mutexes
to avoid this requirement. Note that mutexes from a pool may
only be used as leaf locks.
See mtx_pool(9) for details.
Reader/Writer
Locks
Reader/writer locks allow shared access to protected data by
multiple threads or exclusive access by a single thread. The
threads with shared access are known as readers since
they should only read the protected data. A thread with
exclusive access is known as a writer since it may
modify protected data.
Reader/writer locks can be treated as mutexes (see above and mutex(9)) with shared/exclusive semantics. Reader/writer locks support priority propagation like mutexes, but priority is propagated only to an exclusive holder. This limitation comes from the fact that shared owners are anonymous.
See rwlock(9) for details.
Read-Mostly
Locks
Read-mostly locks are similar to reader/writer locks
but optimized for very infrequent write locking.
Read-mostly locks implement full priority propagation
by tracking shared owners using a caller-supplied
tracker data structure.
See rmlock(9) for details.
Sleepable
Read-Mostly Locks
Sleepable read-mostly locks are a variation on read-mostly
locks. Threads holding an exclusive lock may sleep, but
threads holding a shared lock may not. Priority is
propagated to shared owners but not to exclusive owners.
Shared/exclusive
locks
Shared/exclusive locks are similar to reader/writer locks;
the main difference between them is that shared/exclusive
locks may be held during unbounded sleep. Acquiring a
contested shared/exclusive lock can perform an unbounded
sleep. These locks do not support priority propagation.
See sx(9) for details.
Lockmanager
locks
Lockmanager locks are sleepable shared/exclusive locks used
mostly in VFS(9) (
as a vnode(9) lock ) and in the buffer cache (
BUF_LOCK(9) ). They have features other lock types do not
have such as sleep timeouts, blocking upgrades, writer
starvation avoidance, draining, and an interlock mutex, but
this makes them complicated both to use and to implement;
for this reason, they should be avoided.
See lock(9) for details.
Counting
semaphores
Counting semaphores provide a mechanism for synchronizing
access to a pool of resources. Unlike mutexes, semaphores do
not have the concept of an owner, so they can be useful in
situations where one thread needs to acquire a resource, and
another thread needs to release it. They are largely
deprecated.
See sema(9) for details.
Condition
variables
Condition variables are used in conjunction with locks to
wait for a condition to become true. A thread must hold the
associated lock before calling one of the cv_wait(),
functions. When a thread waits on a condition, the lock is
atomically released before the thread yields the processor
and reacquired before the function call returns. Condition
variables may be used with blocking mutexes, reader/writer
locks, read-mostly locks, and shared/exclusive locks.
See condvar(9) for details.
Sleep/Wakeup
The functions tsleep(), msleep(),
msleep_spin(), pause(), wakeup(), and
wakeup_one() also handle event-based thread blocking.
Unlike condition variables, arbitrary addresses may be used
as wait channels and a dedicated structure does not need to
be allocated. However, care must be taken to ensure that
wait channel addresses are unique to an event. If a thread
must wait for an external event, it is put to sleep by
tsleep(), msleep(), msleep_spin(), or
pause(). Threads may also wait using one of the
locking primitive sleep routines mtx_sleep(9), rw_sleep(9),
or sx_sleep(9).
The parameter chan is an arbitrary address that uniquely identifies the event on which the thread is being put to sleep. All threads sleeping on a single chan are woken up later by wakeup() (often called from inside an interrupt routine) to indicate that the event the thread was blocking on has occurred.
Several of the sleep functions including msleep(), msleep_spin(), and the locking primitive sleep routines specify an additional lock parameter. The lock will be released before sleeping and reacquired before the sleep routine returns. If priority includes the PDROP flag, then the lock will not be reacquired before returning. The lock is used to ensure that a condition can be checked atomically, and that the current thread can be suspended without missing a change to the condition or an associated wakeup. In addition, all of the sleep routines will fully drop the Giant mutex (even if recursed) while the thread is suspended and will reacquire the Giant mutex (restoring any recursion) before the function returns.
The pause() function is a special sleep function that waits for a specified amount of time to pass before the thread resumes execution. This sleep cannot be terminated early by either an explicit wakeup() or a signal.
See sleep(9) for details.
Giant
Giant is a special mutex used to protect data structures
that do not yet have their own locks. Since it provides
semantics akin to the old spl(9) interface, Giant has
special characteristics:
1.
It is recursive.
2.
Drivers can request that Giant be locked around them by not marking themselves MPSAFE. Note that infrastructure to do this is slowly going away as non-MPSAFE drivers either became properly locked or disappear.
3.
Giant must be locked before other non-sleepable locks.
4.
Giant is dropped during unbounded sleeps and reacquired after wakeup.
5.
There are places in the kernel that drop Giant and pick it back up again. Sleep locks will do this before sleeping. Parts of the network or VM code may do this as well. This means that you cannot count on Giant keeping other code from running if your code sleeps, even if you want it to.
INTERACTIONS
The primitives can interact and have a number of rules regarding how they can and can not be combined. Many of these rules are checked by witness(4).
Bounded vs.
Unbounded Sleep
In a bounded sleep (
also referred to as ’’blocking’’
) the only resource needed to resume execution of a thread
is CPU time for the owner of a lock that the thread is
waiting to acquire. In an unbounded sleep (
often referred to as simply
’’sleeping’’ ) a thread waits for an
external event or for a condition to become true. In
particular, a dependency chain of threads in bounded sleeps
should always make forward progress, since there is always
CPU time available. This requires that no thread in a
bounded sleep is waiting for a lock held by a thread in an
unbounded sleep. To avoid priority inversions, a thread in a
bounded sleep lends its priority to the owner of the lock
that it is waiting for.
The following primitives perform bounded sleeps: mutexes, reader/writer locks and read-mostly locks.
The following primitives perform unbounded sleeps: sleepable read-mostly locks, shared/exclusive locks, lockmanager locks, counting semaphores, condition variables, and sleep/wakeup.
General Principles
•
It is an error to do any operation that could result in yielding the processor while holding a spin mutex.
•
It is an error to do any operation that could result in unbounded sleep while holding any primitive from the ’bounded sleep’ group. For example, it is an error to try to acquire a shared/exclusive lock while holding a mutex, or to try to allocate memory with M_WAITOK while holding a reader/writer lock.
Note that the lock passed to one of the sleep() or cv_wait() functions is dropped before the thread enters the unbounded sleep and does not violate this rule.
•
It is an error to do any operation that could result in yielding of the processor when running inside an interrupt filter.
•
It is an error to do any operation that could result in unbounded sleep when running inside an interrupt thread.
Interaction
table
The following table shows what you can and can not do while
holding one of the locking primitives discussed. Note that
’’sleep’’ includes
sema_wait(), sema_timedwait(), any of the
cv_wait() functions, and any of the sleep()
functions.
You
want: spin mtx mutex/rw rmlock sleep rm sx/lk sleep
You have: -------- -------- ------ -------- ------
------
spin mtx ok no no no no no-1
mutex/rw ok ok ok no no no-1
rmlock ok ok ok no no no-1
sleep rm ok ok ok ok-2 ok-2 ok-2/3
sx ok ok ok ok ok ok-3
lockmgr ok ok ok ok ok ok
*1 There are calls that atomically release this primitive when going to sleep and reacquire it on wakeup (
mtx_sleep(), rw_sleep(), msleep_spin(), etc. ).
*2 These cases are only allowed while holding a write lock on a sleepable read-mostly lock.
*3 Though one can sleep while holding this lock, one can also use a sleep() function to atomically release this primitive when going to sleep and reacquire it on wakeup.
Note that non-blocking try operations on locks are always permitted.
Context mode
table
The next table shows what can be used in different contexts.
At this time this is a rather easy to remember table.
Context:
spin mtx mutex/rw rmlock sleep rm sx/lk sleep
interrupt filter: ok no no no no no
interrupt thread: ok ok ok no no no
callout: ok ok ok no no no
direct callout: ok no no no no no
system call: ok ok ok ok ok ok
SEE ALSO
witness(4), BUS_SETUP_INTR(9), condvar(9), lock(9), LOCK_PROFILING(9), mtx_pool(9), mutex(9), rmlock(9), rwlock(9), sema(9), sleep(9), sx(9), timeout(9)
HISTORY
These functions appeared in BSD/OS 4.1 through FreeBSD 7.0.
BUGS
There are too many locking primitives to choose from.
BSD July 5, 2015 BSD