NAME
elf − object file access library
SYNOPSIS
cc [
flag ... ] file ... -lelf [
library ... ]
#include <libelf.h>
DESCRIPTION
Functions in the ELF access library let a program manipulate ELF (Executable and Linking Format) object files, archive files, and archive members. The header provides type and function declarations for all library services.
Programs communicate with many of the higher-level routines using an ELF descriptor. That is, when the program starts working with a file, elf_begin(3ELF) creates an ELF descriptor through which the program manipulates the structures and information in the file. These ELF descriptors can be used both to read and to write files. After the program establishes an ELF descriptor for a file, it may then obtain section descriptors to manipulate the sections of the file (see elf_getscn(3ELF)). Sections hold the bulk of an object file’s real information, such as text, data, the symbol table, and so on. A section descriptor ’’belongs’’ to a particular ELF descriptor, just as a section belongs to a file. Finally, data descriptors are available through section descriptors, allowing the program to manipulate the information associated with a section. A data descriptor ’’belongs’’ to a section descriptor.
Descriptors provide private handles to a file and its pieces. In other words, a data descriptor is associated with one section descriptor, which is associated with one ELF descriptor, which is associated with one file. Although descriptors are private, they give access to data that may be shared. Consider programs that combine input files, using incoming data to create or update another file. Such a program might get data descriptors for an input and an output section. It then could update the output descriptor to reuse the input descriptor’s data. That is, the descriptors are distinct, but they could share the associated data bytes. This sharing avoids the space overhead for duplicate buffers and the performance overhead for copying data unnecessarily.
File Classes
ELF provides a framework in which to define a family of
object files, supporting multiple processors and
architectures. An important distinction among object files
is the class, or capacity, of the file. The 32-bit
class supports architectures in which a 32-bit object can
represent addresses, file sizes, and so on, as in the
following:
The 64−bit class works the same as the 32−bit class, substituting 64 for 32 as necessary. Other classes will be defined as necessary, to support larger (or smaller) machines. Some library services deal only with data objects for a specific class, while others are class-independent. To make this distinction clear, library function names reflect their status, as described below.
Data
Representation
Conceptually, two parallel sets of objects support cross
compilation environments. One set corresponds to file
contents, while the other set corresponds to the native
memory image of the program manipulating the file. Type
definitions supplied by the headers work on the native
machine, which may have different data encodings (size, byte
order, and so on) than the target machine. Although native
memory objects should be at least as big as the file objects
(to avoid information loss), they may be bigger if that is
more natural for the host machine.
Translation facilities exist to convert between file and memory representations. Some library routines convert data automatically, while others leave conversion as the program’s responsibility. Either way, programs that create object files must write file-typed objects to those files; programs that read object files must take a similar view. See elf32_xlatetof(3ELF) and elf32_fsize(3ELF) for more information.
Programs may translate data explicitly, taking full control over the object file layout and semantics. If the program prefers not to have and exercise complete control, the library provides a higher-level interface that hides many object file details. elf_begin() and related functions let a program deal with the native memory types, converting between memory objects and their file equivalents automatically when reading or writing an object file.
ELF
Versions
Object file versions allow ELF to adapt to new
requirements. Three independent versions can be
important to a program. First, an application program knows
about a particular version by virtue of being compiled with
certain headers. Second, the access library similarly is
compiled with header files that control what versions it
understands. Third, an ELF object file holds a value
identifying its version, determined by the ELF
version known by the file’s creator. Ideally, all
three versions would be the same, but they may differ.
If a program’s version is newer than the access library, the program might use information unknown to the library. Translation routines might not work properly, leading to undefined behavior. This condition merits installing a new library.
The library’s version might be newer than the program’s and the file’s. The library understands old versions, thus avoiding compatibility problems in this case.
Finally, a file’s version might be newer than either the program or the library understands. The program might or might not be able to process the file properly, depending on whether the file has extra information and whether that information can be safely ignored. Again, the safe alternative is to install a new library that understands the file’s version.
To accommodate these differences, a program must use elf_version(3ELF) to pass its version to the library, thus establishing the working version for the process. Using this, the library accepts data from and presents data to the program in the proper representations. When the library reads object files, it uses each file’s version to interpret the data. When writing files or converting memory types to the file equivalents, the library uses the program’s working version for the file data.
System
Services
As mentioned above, elf_begin() and related routines
provide a higher-level interface to ELF files,
performing input and output on behalf of the application
program. These routines assume a program can hold entire
files in memory, without explicitly using temporary files.
When reading a file, the library routines bring the data
into memory and perform subsequent operations on the memory
copy. Programs that wish to read or write large object files
with this model must execute on a machine with a large
process virtual address space. If the underlying operating
system limits the number of open files, a program can use
elf_cntl(3ELF) to retrieve all necessary data from
the file, allowing the program to close the file descriptor
and reuse it.
Although the elf_begin() interfaces are convenient and efficient for many programs, they might be inappropriate for some. In those cases, an application may invoke the elf32_xlatetom(3ELF) or elf32_xlatetof(3ELF) data translation routines directly. These routines perform no input or output, leaving that as the application’s responsibility. By assuming a larger share of the job, an application controls its input and output model.
Library
Names
Names associated with the library take several forms.
elf_name
These class-independent names perform some service, name, for the program.
elf32_name
Service names with an embedded class, 32 here, indicate they work only for the designated class of files.
Elf_Type
Data types can be class-independent as well, distinguished by Type.
Elf32_Type
Class-dependent data types have an embedded class name, 32 here.
ELF_C_CMD
Several functions take commands that control their actions. These values are members of the Elf_Cmd enumeration; they range from zero through ELF_C_NUM−1.
ELF_F_FLAG
Several functions take flags that control library status and/or actions. Flags are bits that may be combined.
ELF32_FSZ_TYPE
These constants give the file sizes in bytes of the basic ELF types for the 32-bit class of files. See elf32_fsize() for more information.
ELF_K_KIND
The function elf_kind() identifies the KIND of file associated with an ELF descriptor. These values are members of the Elf_Kind enumeration; they range from zero through ELF_K_NUM−1.
ELF_T_TYPE
When a service function, such as elf32_xlatetom() or elf32_xlatetof(), deals with multiple types, names of this form specify the desired TYPE. Thus, for example, ELF_T_EHDR is directly related to Elf32_Ehdr. These values are members of the Elf_Type enumeration; they range from zero through ELF_T_NUM−1.
EXAMPLES
Example 1: An interpretation of elf file.
The basic interpretation of an ELF file consists of:
• |
opening an ELF object file |
|||
• |
obtaining an ELF descriptor |
|||
• |
analyzing the file using the descriptor. |
The following example opens the file, obtains the ELF descriptor, and prints out the names of each section in the file.
#include <fcntl.h> #include <stdio.h> #include <libelf.h> #include <stdlib.h> #include <string.h> static void failure(void); void main(int argc, char ** argv) { Elf32_Shdr * shdr; Elf32_Ehdr * ehdr; Elf * elf; Elf_Scn * scn; Elf_Data * data; int fd; unsigned int cnt; /* Open the input file */ if ((fd = open(argv[1], O_RDONLY)) == -1) exit(1); /* Obtain the ELF descriptor */ (void) elf_version(EV_CURRENT); if ((elf = elf_begin(fd, ELF_C_READ, NULL)) == NULL) failure(); /* Obtain the .shstrtab data buffer */ if (((ehdr = elf32_getehdr(elf)) == NULL) || ((scn = elf_getscn(elf, ehdr->e_shstrndx)) == NULL) || ((data = elf_getdata(scn, NULL)) == NULL)) failure(); /* Traverse input filename, printing each section */ for (cnt = 1, scn = NULL; scn = elf_nextscn(elf, scn); cnt++) { if ((shdr = elf32_getshdr(scn)) == NULL) failure(); (void) printf("[%d] %s\n", cnt, (char *)data->d_buf + shdr->sh_name); } } /* end main */ static void failure() { (void) fprintf(stderr, "%s\n", elf_errmsg(elf_errno())); exit(1); }
ATTRIBUTES
See attributes(5) for descriptions of the following attributes:
SEE ALSO
ar(3HEAD), elf32_checksum(3ELF), elf32_fsize(3ELF), elf32_getshdr(3ELF), elf32_xlatetof(3ELF), elf_begin(3ELF), elf_cntl(3ELF), elf_errmsg(3ELF), elf_fill(3ELF), elf_getarhdr(3ELF), elf_getarsym(3ELF), elf_getbase(3ELF), elf_getdata(3ELF), elf_getident(3ELF), elf_getscn(3ELF), elf_hash(3ELF), elf_kind(3ELF), elf_memory(3ELF), elf_rawfile(3ELF), elf_strptr(3ELF), elf_update(3ELF), elf_version(3ELF), gelf(3ELF), libelf(3LIB), attributes(5), lfcompile(5)
ANSI C Programmer’s Guide
Information in the ELF headers is separated into common parts and processor-specific parts. A program can make a processor’s information available by including the appropriate header: <sys/elf_NAME.h> where NAME matches the processor name as used in the ELF file header.
Other processors will be added to the table as necessary.
To illustrate, a program could use the following code to ’’see’’ the processor-specific information for the SPARC based system.
#include
<libelf.h>
#include <sys/elf_SPARC.h>
Without the <sys/elf_SPARC.h> definition, only the common ELF information would be visible.
A program could use the following code to ’’see’’ the processor-specific information for the Intel 80386:
#include
<libelf.h>
#include <sys/elf_386.h>
Without the <sys/elf_386.h> definition, only the common ELF information would be visible.
Although reading the objects is rather straightforward, writing/updating them can corrupt the shared offsets among sections. Upon creation, relationships are established among the sections that must be maintained even if the object’s size is changed.