NAME
device — an abstract representation of a device
SYNOPSIS
typedef struct device *device_t;
DESCRIPTION
The device object represents a piece of hardware attached to the system such as an expansion card, the bus which that card is plugged into, disk drives attached to the expansion card etc. The system defines one device, root_bus and all other devices are created dynamically during autoconfiguration. Normally devices representing top-level buses in the system (ISA, PCI etc.) will be attached directly to root_bus and other devices will be added as children of their relevant bus.
The devices in a system form a tree. All devices except root_bus have a parent (see device_get_parent(9)). In addition, any device can have children attached to it (see device_add_child(9), device_add_child_ordered(9), device_find_child(9), device_get_children(9), and device_delete_child(9)).
A device which has been successfully probed and attached to the system will also have a driver (see device_get_driver(9) and driver(9)) and a devclass (see device_get_devclass(9) and devclass(9)). Various other attributes of the device include a unit number (see device_get_unit(9)), verbose description (normally supplied by the driver, see device_set_desc(9) and device_get_desc(9)), a set of bus-specific variables (see device_get_ivars(9)) and a set of driver-specific variables (see device_get_softc(9)).
Devices can be in one of several states:
DS_NOTPRESENT
the device has not been probed for existence or the probe failed
DS_ALIVE
the device probe succeeded but not yet attached
DS_ATTACHED
the device has been successfully attached
DS_BUSY
the device is currently open
The current state of the device can be determined by calling device_get_state(9).
SEE ALSO
AUTHORS
This manual page was written by Doug Rabson.
BSD January 15, 2017 BSD